Making Things

Today is my car’s birthday. This day fifty four years ago on the 11th July 1966 my car rolled off the Ford production line at Dearborn, Michigan. USA.

1966. A Mustang hardtop coupe comes down the final assembly line at DAP.

Speaking of things being built, I was bought a model kit a while ago which was the LEGO GT500 kit, which I reviewed here. I thoroughly enjoyed it of course and wasted a good few hours making it. For my birthday (which was a good few months ago), I was bought another kit from my wife. I think it was to keep me quiet to be honest. This time it was a Technical kit which can cost between £75 and £150 depending on where you buy it. This kit is not an official LEGO kit but is pretty much identical to the real thing. I have done a full review of this kit here.

The kit is based on the official Hoonigan v2 made by LEGO with 3168 pieces. Model kits of this type differ in the fact it doesn’t rely on bricks, it relies on pegs and holes to fit together.

There is an option to be powered by motors and remote control which are purchased separately. An option I didn’t want to go for.

In the box was fourteen bags of parts, none of which were numbered like the Lego kits. There were bigger bags, the wheels, sheet of stickers, and then there were smaller bags of the pegs or fixings of different sizes and colours.

The instructions are not brilliant due to the fact that the print colours did vary a bit and the difference between the light grey and brown was difficult to spot on some pages.

There is a distinct pattern for the build as its cleverly build in a modular style. The smaller build part instructions are clear enough with arrows of what goes where. With the modular parts being added to the bigger build, it can be difficult to see where some bits are fitted together on the complex diagrams.

The model starts from the inside out, you build the differentials and gearing for the rear of the car. The diff then gets added to a bit of chassis which is ready for the next bit and so on.

As you build a part you can check the movement and operation. Little cogs marry up and are held by splines in part holes to allow it to move.

The rear suspension was fun and the way the whole section moves is very clever indeed. What starts out quite flimsy then with more parts it’s bolstered up and quite solid.

With the tunnel section completed in the middle the floor pans are added and all of a sudden the scale of the model becomes clear.

The build of the engine block has working pistons for you to see running off their own cam shaft.

The front suspension is complex and perhaps the hardest part of the model for me. Lining up the mini half shafts and gearing was a bit fiddly with my big hands. The curved sections are a long flexible spline that has tubes slid over it and the ends plugged into a termination point. Things like the headlights look great but can be easily dislodged, a little more on that later.

The fenders are built up to complete the look with the hood. The hood has a large cut out in the centre and does the frame of the hood a little fragile. Silver parts are added to the engine for the turbos and exhaust pipes.

The bag of silver parts some of which were obvious for the engine parts, the rest were for the seats sides and head rest. The steering wheel inside the car could in theory move the wheels, but it’s not strong enough for that and jumped a tooth or two on the cog, I had to jump it back again to centre the steering back up. But if you move the steering rack the steering inside the car will move fine.

The seats fit well into the car, but you have to be careful of the dash area not to dislodge the delicate steering joints.

The rear quarters are added and the wheel arches. Again these are twin flexible splines where the tiles are slid over and have to be even spaced out to look right. The fitting is plugged into termination pieces at each end and has to bend like a rainbow shape to fit. Give them a knock and they will come off which is very annoying.

Behind the seats is reinforced with more building. There is a silver part of the interior roll cage behind the drivers seat that attaches one end and just left to flap about inside.

This aggravated me and with some bits that were obviously going to be left over I made a little mod and attached it to a spare hole and attached it properly. Seen below with the left hand elbow joint. Also adding a little more stability.

The doors were straight forward enough, with a complex hinge mechanism which allows the door to open wide. The attachment to the rest of the car was more awkward as the one of the rubber bands that holds the doors shut pinged out of place which resulted in a deconstruction to refit the bands. Terrible idea I think as the band will perish and break leaving the doors to flap around at a later date.

The back of the car’s light panel gets built with lots of red and black thin bricks to make the tail lights. The result is a very effective and convincing light panel. Although no lights work on this car at all.

The trunk opens and closes with a hinge idea the same as the front hood.

The roof using the last of the long flexible splines threads the roof panels for the A pillars.

The front wheel arches are based on the same principle as the rears were and fitted into place, again not to a very secure fitting. But it does give a nice gentle curve with flat bricks.

The wheels were required to be fitted about two thirds of the way into the build. I kept knocking them off while turning the model over and around to work on different sections. So I fitted them as the last things on the car.

Once the model is built it does look really good and a pretty good representation of Ken Block’s Hoonigan v2.

Grievances I found with the model:

Wheel Hubs: A critical part of the ‘movable’ model. The wheel hubs; they are terrible. The wheels are held firmly in place to the hubs (brake discs) by three pegs. When you try to push the wheels into place the suspension moves and the tiny part of the UJ (universal Joint) that also has two little pins to turn the wheels from the gears pops out and there is no drive. If you are to power this model I promise you that the drive hubs will break loose on the front due to single point of fitting a UJ. This has to be the case as the wheels turn for the steering, rotate for the movement (using the two pins to stop it spinning within the hub), and to move up and down for the suspension. A three-way movement ball that is only a couple of millimetres wide at its widest part. I had to deconstruct the front end (twice until I learned my lesson), and some of the steering section to refit the part back onto the spline. The problem is that the spline is not long enough and allows a backward movement from the hub which should never happen. You could get round the spline movement by a blob of superglue to the UJ fitting end onto the spline.

Motorised Option: During the build for the suspension and the steering the motors instructions are an option. This will require a few tweaks to the construction. The motors will drive the rear wills via a diff and the front wheels via the second diff. The problem is that that the splines and cogs are a bit to delicate for my liking.

There is a super clever option to allow the car to ‘drift’ under it’s own power by a configuration of the diff. I have no idea how fast these motors are supposed to go. But guessing there is a drift option it should have a fair amount of speed to move the model.

Decals: These are cheap and obviously don’t say the correct branding due to the copy right. It’s very clever how the use of fonts and slight rearranging of characters can lead you to misread it as you know what it should say. The decals are not the water based style which leaves very little visible evidence of the background or clear parts. These stickers are self adhesive and clearly show on the black bricks of the model. The air bubbles are a nightmare and ruin the smooth outline. The decals are not cut correctly for some parts that go over some raised surfaces, such as the ford logo on the front, a sharp scalpel to cat the deal to allow it to lay flatter makes a big difference. An option is to even leave the stickers off the car. It will still look great.

These cheap decals seriously lets the model down for me unfortunately.

Tyres & Rims: The just slip over the rims and can be moved on the rims once fitted. I suspect that a bit of serious drifting will dislodge the tyres on the rims. This can be cured of course by a few well placed blobs of super glue to hold the tyres to the rims. But if you scrub the rather thin tyres out it will become a nightmare to replace them. The rims themselves don’t actually look like the real car! Something to do with copyright maybe I don’t know. But it’s a bit of big ‘error’.

Doors: The hinges are helped to stay shut via twisted elastic bands. Give it time like I mentioned above the bands will perish and the doors won’t stay shut if under it’s own power. They will probably fly open and shut depending on where it goes I guess.

Build Quality: Some of the parts will be knocked of and dislodged fairly easily, such as the headlights, front air splitter, the turbo parts of the engine and wheel arches in particular. Nothing which a bit of superglue wouldn’t sort out.

There are two options for the model and the static option looks great in a cabinet for display. The model is large and heavy. Trying to push the vehicle along will hear all sorts of teeth jumping and the engine pistons (which you can’t see anyway with the hood down) in particular getting stuck.

If you are going to motorise this then you need to beef it up with some superglue! The wheel hubs will dislocate from the centre of the wheels, this can be easily done by just pushing the car along, or trying to turn the wheels on steering lock.

The underside of the car has cut outs for the cogs, this allows for dirt and debris to contaminate the meshing of the cogs and will cause problems.

As the sales blurb says itself; “It is not really a toy, but rather a model for the showcase”.

The majority of the car is a real fun build and took me many hours to complete. There were no parts missing and all the parts fitted together correctly. The kit is indeed a challenge to build and I liked that. It sounds like a I had a downer on the model, but I actually don’t. If the model is left alone it will look great.

Now I have completed this model I need to look for the next one, quite where I’m going to put them is a challenge as well. The model is a lot of money and I hope it gives a rough idea of what it’s like as a model and to build it before maybe buying it.

Keep safe and take care.

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1965 Mustang Gymkhana 7 Released

The moment we have been waiting for is here; Ken Block has released his Los Angeles Gymkhana 7 video – featuring a 1965 Ford Mustang causing mayhem. You just got to watch this video, a full 12 minutes of tyre smokin’ fun. Incredible stuff from Ken.

The car this time around is a world first as this is the only performance All Wheel Drive 1965 Ford Mustang Coupe or (Notchback) ever made. The coupe is powered by Roush Yates 410 cubic inch (that’s 6.7litres) Ford V8, producing a ferocious 845bhp & 720lb of torque. The transmission is a six-speed transmission and Dakar Rally-spec Sadev SC90-24 all-wheel-drive system. If that wasn’t enough there’s also a custom ASD Motorsports-designed suspension, a full tubular chassis, roll cage, door bars, three-piece 18 x 10.5 inch wheels and custom-made tyres by Pirelli made with Ken Block compound especially for this video. Bolt that lot together and you have the now fabled “Hoonigan Mustang RTR”.

There are now multiple links on YouTube already, but this is the best so far (without the adverts):

Click here  >>—> Ken Block Gymkhana 7 – Los Angeles 

Screen shots of the action:

About Ken Block:

Ken Blockʼs rally career began in 2005. His skill and car control became quickly apparent and Block aptly nabbed Rookie of the Year that season in the Rally America Championship. Since then, Block has continued to race in the series, racking up numerous overall wins as well as plenty of podium appearances. He’s also accumulated five X Games medals since the start of his career, including most recently taking silver at Global X Games Munich Rally Cross in 2013. In addition to his performance in the car, Block has been a driving force in shedding light on the sport of rally within the United States. His keen branding and marketing acumen, combined with his talents and skills behind the wheel, has also allowed Block to achieve global fame as a rally driver through his wildly successful viral Gymkhana series of videos. With all six of his Gymkhana videos (plus all associated edits) clocking in at over 250 million views on the franchise in total, they have helped put Block in front of eyeballs around the world. The franchise has also racked up several awards, including making the top 10 viral video charts by Ad Age, as well as the One Show Interactive Gold Pencil Award in the category of Online Films & Video/Long Form – Single, for excellence in an advertising campaign. In January 2010, Block formed the Monster World Rally Team and signed with Ford to pursue his dreams of racing in the World Rally Championship and in doing so, became one of only four Americans to ever score points in the WRC (more Americans have actually landed on the moon than scored points in the WRC). Additionally, his signing with Ford included campaigning domestically in racing (Global RallyCross Championship, X Games and Rally America), as well as continuing with his Gymkhana driving. In 2012, Block re-named his team Hoonigan Racing Division, with the goal to further push the boundaries of motorsports marketing. For 2014, Block will compete in the Global RallyCross Championship, World RallyCross Championship, Rally America, WRC, and the Monza Rally Sprints, as well as doing a handful of global Gymkhana demos.

Quick link:

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Ken Block’s 1965 Mustang Gymkhana 7

 

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